Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 628 days ago
7 / 3 / 8
K / D / A
34.1%
Kill participation
797.3
Damage / min
13,551g
440.7 gold / min
18
11 placed · 1 cleared
278
9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat自杀热线#wgbok
Trundle · Top
5 / 15 / 3
38.1% KP
20,661
24.7% share
13,324g
226 CS · 7.3/m
falling snow#0201
Skarner · Jungle
7 / 7 / 9
76.2% KP
23,411
28% share
12,615g
184 CS · 6/m
FakersAdoptedSon#NA1
Aurora · Mid
2 / 8 / 6
38.1% KP
19,478
23.3% share
10,076g
196 CS · 6.4/m
sousuke yamazaki#fr33
Ezreal · ADC
4 / 4 / 3
33.3% KP
14,427
17.3% share
12,331g
250 CS · 8.1/m
Flay Away#NA1
Thresh · Support
3 / 10 / 8
52.4% KP
5,532
6.6% share
7,545g
28 CS · 0.9/m
Red side
VictoryDroppedMyBolillo#NA1
Jayce · Top
16 / 7 / 11
61.4% KP
54,483
35.9% share
16,349g
231 CS · 7.5/m
bdawgsupreme#NA1
Lee Sin · Jungle
10 / 1 / 16
59.1% KP
28,011
18.4% share
14,329g
206 CS · 6.7/m
FarmVilles#FarmU
Annie · Mid
5 / 6 / 9
31.8% KP
23,596
15.5% share
13,175g
209 CS · 6.8/m
えんてぃ#ENTPz
Hwei · ADC
7 / 3 / 8
34.1% KP
24,516
16.1% share
13,551g
278 CS · 9/m
Lilimonata#TTT
Zoe · Support
6 / 4 / 15
47.7% KP
21,241
14% share
9,905g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
