Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 628 days ago
2 / 7 / 4
K / D / A
26.1%
Kill participation
625.9
Damage / min
11,524g
365.6 gold / min
13
10 placed · 0 cleared
248
7.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHappy#6908
Gnar · Top
10 / 6 / 13
62.2% KP
40,665
27% share
14,503g
214 CS · 6.8/m
Bling Blong#NA1
Naafiri · Jungle
9 / 4 / 14
62.2% KP
35,195
23.3% share
14,399g
211 CS · 6.7/m
Qúo Vadis#NA1
Malzahar · Mid
7 / 8 / 10
45.9% KP
34,809
23.1% share
14,369g
232 CS · 7.4/m
twink#death
Mel · ADC
9 / 2 / 9
48.6% KP
34,733
23% share
14,894g
275 CS · 8.7/m
natty#KIofL
Soraka · Support
2 / 3 / 19
56.8% KP
5,338
3.5% share
9,047g
27 CS · 0.9/m
Red side
DefeatHazem#bruh
Yone · Top
4 / 11 / 2
26.1% KP
23,950
22.5% share
10,930g
206 CS · 6.5/m
POSiTiViTYchal#NA2
Wukong · Jungle
8 / 8 / 5
56.5% KP
26,405
24.8% share
12,088g
169 CS · 5.4/m
mrbleetoe#ryann
Vladimir · Mid
6 / 5 / 6
52.2% KP
26,232
24.6% share
12,510g
252 CS · 8/m
えんてぃ#ENTPz
Hwei · ADC
2 / 7 / 4
26.1% KP
19,727
18.5% share
11,524g
248 CS · 7.9/m
Killer Top#NA1
Alistar · Support
3 / 6 / 10
56.5% KP
10,171
9.6% share
8,870g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
