Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 627 days ago
0 / 8 / 10
K / D / A
52.6%
Kill participation
497.5
Damage / min
6,567g
261.6 gold / min
63
32 placed · 7 cleared
37
1.5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNoodlz#NA1
Vayne · Top
14 / 2 / 4
47.4% KP
37,336
30.4% share
13,968g
199 CS · 7.9/m
edelweissi#NA1
Hecarim · Jungle
2 / 4 / 13
39.5% KP
13,992
11.4% share
10,008g
200 CS · 8/m
Talkseeek#toxic
Mel · Mid
12 / 6 / 9
55.3% KP
24,350
19.8% share
12,198g
186 CS · 7.4/m
Misandric Man#NA1
Ezreal · ADC
7 / 1 / 16
60.5% KP
31,086
25.3% share
11,930g
176 CS · 7/m
poo#eater
Sona · Support
3 / 7 / 24
71.1% KP
16,233
13.2% share
8,614g
19 CS · 0.8/m
Red side
DefeatWardAkali#NA1
Akali · Mid
5 / 9 / 2
36.8% KP
19,291
27.5% share
9,921g
154 CS · 6.1/m
NA is low#NA1
Viego · Jungle
8 / 7 / 2
52.6% KP
10,207
14.6% share
10,842g
138 CS · 5.5/m
b9slacks#0001
Malzahar · Top
2 / 7 / 2
21.1% KP
8,623
12.3% share
8,187g
149 CS · 5.9/m
Krissie#MEOW
Cassiopeia · ADC
4 / 9 / 4
42.1% KP
19,482
27.8% share
8,901g
184 CS · 7.3/m
えんてぃ#ENTPz
Pantheon · Support
0 / 8 / 10
52.6% KP
12,487
17.8% share
6,567g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
