Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 263 days ago
11 / 5 / 17
K / D / A
62.2%
Kill participation
1,240.5
Damage / min
18,957g
534.8 gold / min
58
6 placed · 10 cleared
271
7.6 CS / min
Objective control
0
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAYELGODLIKEMODE#PIT
Rumble · Top
10 / 15 / 12
53.7% KP
40,285
25.9% share
14,757g
224 CS · 6.3/m
Gragolandia#LEITE
Hecarim · Jungle
8 / 11 / 15
56.1% KP
29,782
19.1% share
15,814g
230 CS · 6.5/m
Peco#EGC
Twisted Fate · Mid
14 / 3 / 17
75.6% KP
46,138
29.7% share
23,655g
335 CS · 9.4/m
PKsz#Liar
Sivir · ADC
5 / 8 / 20
61% KP
25,432
16.3% share
16,684g
289 CS · 8.2/m
eh o tigas#420
Karma · Support
4 / 8 / 26
73.2% KP
13,970
9% share
11,404g
44 CS · 1.2/m
Red side
DefeatKaiser#bct
Darius · Top
10 / 9 / 10
44.4% KP
34,359
21.1% share
14,789g
210 CS · 5.9/m
Pilot#9920
Jayce · Jungle
11 / 5 / 17
62.2% KP
43,975
27.1% share
18,957g
271 CS · 7.6/m
seen#3003
Akali · Mid
10 / 7 / 13
51.1% KP
26,065
16% share
14,919g
240 CS · 6.8/m
Noon#focus
Twitch · ADC
8 / 11 / 11
42.2% KP
30,516
18.8% share
17,493g
248 CS · 7/m
Manel1#br1
Neeko · Support
6 / 9 / 22
62.2% KP
27,640
17% share
12,337g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
