Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 256 days ago
4 / 9 / 7
K / D / A
44%
Kill participation
297.4
Damage / min
7,581g
291 gold / min
60
28 placed · 4 cleared
24
0.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGhad#BR777
Renekton · Top
1 / 5 / 1
8% KP
3,735
6% share
9,191g
224 CS · 8.6/m
Son Davas#LESIN
Lee Sin · Jungle
5 / 8 / 8
52% KP
10,570
16.9% share
10,746g
150 CS · 5.8/m
Nukenin#ストイック
Akali · Mid
12 / 6 / 3
60% KP
18,023
28.9% share
11,941g
210 CS · 8.1/m
MaioLex#br1
Varus · ADC
3 / 7 / 8
44% KP
22,286
35.7% share
8,757g
147 CS · 5.6/m
Pilot#9920
Blitzcrank · Support
4 / 9 / 7
44% KP
7,747
12.4% share
7,581g
24 CS · 0.9/m
Red side
Victory841 TILAG TIRIO#br1
Quinn · Top
9 / 1 / 5
40% KP
28,506
29% share
15,167g
276 CS · 10.6/m
Sinatra#wmo
Jayce · Jungle
4 / 4 / 17
60% KP
16,654
16.9% share
14,094g
196 CS · 7.5/m
Arthur#ツツツ
Evelynn · Mid
7 / 4 / 6
37.1% KP
15,638
15.9% share
10,724g
163 CS · 6.3/m
sup0507#777
Kai'Sa · ADC
15 / 8 / 7
62.9% KP
30,212
30.7% share
15,047g
200 CS · 7.7/m
Hexie#0000
Thresh · Support
0 / 8 / 18
51.4% KP
7,361
7.5% share
7,870g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
