Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 256 days ago
6 / 9 / 5
K / D / A
52.4%
Kill participation
709.8
Damage / min
14,184g
432 gold / min
21
8 placed · 1 cleared
286
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatÁlanzinho#CHERY
Yasuo · Top
5 / 8 / 7
57.1% KP
18,741
16.2% share
13,783g
295 CS · 9/m
Aninha nunuzinha#Trix
Maokai · Jungle
3 / 5 / 10
61.9% KP
18,800
16.3% share
11,060g
172 CS · 5.2/m
Pilot#9920
Yone · Mid
6 / 9 / 5
52.4% KP
23,305
20.2% share
14,184g
286 CS · 8.7/m
samukinha#br1
Brand · ADC
4 / 5 / 13
81% KP
45,676
39.6% share
14,922g
278 CS · 8.5/m
sewer#sunk
Alistar · Support
3 / 9 / 11
66.7% KP
8,966
7.8% share
9,314g
37 CS · 1.1/m
Red side
Victoryunderstand#2306
Malphite · Top
4 / 4 / 13
47.2% KP
27,101
19% share
13,857g
257 CS · 7.8/m
Sinatra#wmo
Wukong · Jungle
9 / 5 / 11
55.6% KP
28,299
19.8% share
15,018g
221 CS · 6.7/m
Ghad#BR777
Zed · Mid
10 / 4 / 12
61.1% KP
37,905
26.5% share
15,096g
250 CS · 7.6/m
The shadow#INTZ
Kai'Sa · ADC
11 / 2 / 7
50% KP
34,794
24.4% share
19,019g
276 CS · 8.4/m
sup0507#777
Rell · Support
2 / 6 / 26
77.8% KP
14,772
10.3% share
11,272g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
