Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 243 days ago
4 / 9 / 12
K / D / A
39%
Kill participation
835.3
Damage / min
11,665g
329.8 gold / min
31
9 placed · 5 cleared
172
4.9 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGhost Samurai#Blade
Volibear · Top
4 / 10 / 9
31% KP
32,344
16.2% share
13,637g
277 CS · 7.8/m
sakura#gabi
Naafiri · Jungle
10 / 11 / 11
50% KP
32,635
16.3% share
15,274g
247 CS · 7/m
Namiru#peace
Ahri · Mid
17 / 7 / 15
76.2% KP
75,966
37.9% share
19,936g
291 CS · 8.2/m
todoxy#zzzzz
Corki · ADC
4 / 8 / 11
35.7% KP
38,030
19% share
14,497g
255 CS · 7.2/m
Gatovisck#愛憎の影
Nami · Support
7 / 5 / 27
81% KP
21,220
10.6% share
14,171g
36 CS · 1/m
Red side
DefeatPAO COM CARNE#br1
Renekton · Top
11 / 7 / 8
46.3% KP
40,416
23.4% share
16,946g
268 CS · 7.6/m
top18102002#BR2
Lee Sin · Jungle
16 / 5 / 11
65.9% KP
48,637
28.1% share
17,649g
209 CS · 5.9/m
Pilot#9920
Sylas · Mid
4 / 9 / 12
39% KP
29,543
17.1% share
11,665g
172 CS · 4.9/m
At Night#BR1
Ziggs · ADC
10 / 8 / 14
58.5% KP
40,647
23.5% share
18,911g
290 CS · 8.2/m
Robs#Lux
Sona · Support
0 / 13 / 18
43.9% KP
13,685
7.9% share
9,563g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
