Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 243 days ago
12 / 5 / 8
K / D / A
58.8%
Kill participation
1,132.2
Damage / min
12,454g
481.5 gold / min
24
8 placed · 0 cleared
202
7.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywonderkid#wnk
Irelia · Top
4 / 11 / 3
15.9% KP
12,347
11.5% share
12,187g
239 CS · 9.2/m
miLt#lul
Master Yi · Jungle
30 / 8 / 6
81.8% KP
52,367
48.6% share
19,843g
165 CS · 6.4/m
LEGACY MONO VLAD#CHAD
Katarina · Mid
5 / 5 / 6
25% KP
11,637
10.8% share
10,375g
176 CS · 6.8/m
Delphin#adc
Ashe · ADC
2 / 7 / 24
59.1% KP
21,140
19.6% share
11,664g
189 CS · 7.3/m
Guqin#aery
Morgana · Support
3 / 4 / 33
81.8% KP
10,291
9.5% share
10,010g
27 CS · 1/m
Red side
DefeatPilot#9920
Rumble · Top
12 / 5 / 8
58.8% KP
29,285
33.9% share
12,454g
202 CS · 7.8/m
5BAG Ferro#5BAG
Viego · Jungle
7 / 10 / 9
47.1% KP
11,612
13.4% share
12,046g
147 CS · 5.7/m
Patrick#BR11
Diana · Mid
8 / 8 / 7
44.1% KP
21,408
24.8% share
13,136g
184 CS · 7.1/m
magia#011
Caitlyn · ADC
5 / 11 / 5
29.4% KP
18,458
21.4% share
10,842g
191 CS · 7.4/m
Florian Wirtz 10#gt1
Alistar · Support
2 / 11 / 10
35.3% KP
5,572
6.5% share
6,962g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
