Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 243 days ago
16 / 11 / 14
K / D / A
58.8%
Kill participation
1,520.6
Damage / min
17,944g
582.9 gold / min
21
10 placed · 4 cleared
208
6.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlove mymy#letca
Sett · Top
20 / 5 / 6
55.3% KP
49,595
34.5% share
19,162g
217 CS · 7/m
aceloss#lit
Jarvan IV · Jungle
6 / 9 / 11
36.2% KP
16,244
11.3% share
12,929g
169 CS · 5.5/m
Resek1#青いバラ
Viktor · Mid
7 / 8 / 8
31.9% KP
33,348
23.2% share
12,669g
231 CS · 7.5/m
cute curty#die
Yunara · ADC
8 / 16 / 10
38.3% KP
21,382
14.9% share
13,072g
174 CS · 5.7/m
PESSEGO FAN#LAMEN
Zoe · Support
6 / 13 / 10
34% KP
23,184
16.1% share
10,685g
41 CS · 1.3/m
Red side
VictoryTaeko Ohnuki#Sun
Kayle · Top
4 / 14 / 13
33.3% KP
32,959
19.3% share
11,130g
202 CS · 6.6/m
AP0CALYPSE#000
Kayn · Jungle
21 / 5 / 5
51% KP
42,532
24.9% share
18,682g
255 CS · 8.3/m
LYNTER#BR1
Katarina · Mid
8 / 8 / 11
37.3% KP
33,091
19.4% share
12,142g
179 CS · 5.8/m
Pilot#9920
Caitlyn · ADC
16 / 11 / 14
58.8% KP
46,808
27.4% share
17,944g
208 CS · 6.8/m
PIXELATED KISSES#V1NI
Lux · Support
2 / 10 / 30
62.7% KP
15,392
9% share
10,756g
54 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
