Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 243 days ago
10 / 10 / 9
K / D / A
54.3%
Kill participation
958.8
Damage / min
12,796g
391.7 gold / min
26
5 placed · 6 cleared
173
5.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykrieegor#BR1
Fiora · Top
11 / 7 / 10
38.9% KP
34,235
22.1% share
16,277g
277 CS · 8.5/m
cute curty#die
Fizz · Jungle
19 / 6 / 21
74.1% KP
50,475
32.5% share
19,342g
250 CS · 7.7/m
PESSEGO FAN#LAMEN
Taliyah · Mid
7 / 9 / 12
35.2% KP
24,883
16% share
13,309g
217 CS · 6.6/m
darkshadowgamer9#br1
Twitch · ADC
17 / 9 / 9
48.1% KP
34,718
22.4% share
18,232g
193 CS · 5.9/m
Logun Edé#Loci
Yuumi · Support
0 / 4 / 41
75.9% KP
10,811
7% share
11,816g
30 CS · 0.9/m
Red side
Defeatlove mymy#letca
Riven · Top
3 / 10 / 6
25.7% KP
15,975
11.4% share
11,919g
220 CS · 6.7/m
Dommus#2000
Karthus · Jungle
2 / 11 / 12
40% KP
25,726
18.4% share
13,831g
237 CS · 7.3/m
Pilot#9920
Akali · Mid
10 / 10 / 9
54.3% KP
31,320
22.4% share
12,796g
173 CS · 5.3/m
dullscythe#ƒxく3
Samira · ADC
20 / 12 / 5
71.4% KP
50,023
35.8% share
21,961g
212 CS · 6.5/m
Velthan#Sup
Pantheon · Support
0 / 11 / 15
42.9% KP
16,630
11.9% share
9,005g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
