Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 242 days ago
6 / 3 / 18
K / D / A
53.3%
Kill participation
963
Damage / min
14,476g
521.3 gold / min
20
11 placed · 1 cleared
268
9.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTUBARAOAMARELO12#TIMAO
Aurora · Top
7 / 6 / 10
37.8% KP
18,626
14.2% share
11,927g
196 CS · 7.1/m
NO INT FREE WIN#br1
Jayce · Jungle
9 / 3 / 14
51.1% KP
27,841
21.3% share
15,287g
208 CS · 7.5/m
Pilot#9920
Taliyah · Mid
6 / 3 / 18
53.3% KP
26,738
20.4% share
14,476g
268 CS · 9.7/m
Ademola Lookman#AAA
Kai'Sa · ADC
21 / 3 / 15
80% KP
47,588
36.4% share
19,410g
230 CS · 8.3/m
JUV Löus#Auc
Leona · Support
2 / 5 / 25
60% KP
9,994
7.6% share
9,238g
33 CS · 1.2/m
Red side
DefeatManolito#KICK
Kennen · Top
5 / 10 / 7
60% KP
23,652
30.6% share
12,782g
222 CS · 8/m
clair obscur#999
Nidalee · Jungle
7 / 7 / 4
55% KP
16,478
21.3% share
11,606g
167 CS · 6/m
penta1shot#001
Smolder · Mid
4 / 7 / 1
25% KP
20,293
26.2% share
12,584g
248 CS · 8.9/m
pagode bagunçado#BR1
Yunara · ADC
2 / 10 / 6
40% KP
14,626
18.9% share
10,626g
206 CS · 7.4/m
Cuish ZacToChall#Cuish
Alistar · Support
2 / 11 / 8
50% KP
2,277
2.9% share
8,020g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
