Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 241 days ago
7 / 5 / 7
K / D / A
33.3%
Kill participation
1,024.8
Damage / min
13,725g
449.3 gold / min
27
10 placed · 3 cleared
267
8.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbeta32#ISA
Ambessa · Top
7 / 8 / 6
40.6% KP
28,652
23.7% share
13,077g
198 CS · 6.5/m
Tuliso#Rato
Elise · Jungle
7 / 11 / 12
59.4% KP
23,770
19.6% share
12,373g
148 CS · 4.8/m
Eltrico#BR1
Ahri · Mid
9 / 7 / 8
53.1% KP
24,697
20.4% share
11,456g
181 CS · 5.9/m
HotPie s Version#swift
Ezreal · ADC
9 / 6 / 8
53.1% KP
33,575
27.8% share
16,534g
251 CS · 8.2/m
kaiks#ids
Leona · Support
0 / 10 / 17
53.1% KP
10,278
8.5% share
8,468g
30 CS · 1/m
Red side
VictorySnalt#grow
Rumble · Top
12 / 7 / 9
50% KP
37,829
26.9% share
14,097g
190 CS · 6.2/m
FURIA Tatu#10y
Wukong · Jungle
9 / 7 / 13
52.4% KP
22,422
16% share
15,008g
216 CS · 7.1/m
Pilot#9920
Ryze · Mid
7 / 5 / 7
33.3% KP
31,307
22.3% share
13,725g
267 CS · 8.7/m
Netuno#1202
Kai'Sa · ADC
14 / 5 / 12
61.9% KP
38,112
27.1% share
19,955g
231 CS · 7.6/m
Guigo#lol
Nautilus · Support
0 / 8 / 22
52.4% KP
10,822
7.7% share
9,221g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
