Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 241 days ago
11 / 5 / 11
K / D / A
66.7%
Kill participation
1,210.8
Damage / min
13,799g
492.8 gold / min
28
10 placed · 3 cleared
224
8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatレティクス#CHORA
Malphite · Top
3 / 5 / 6
42.9% KP
17,225
22.8% share
9,946g
217 CS · 7.8/m
ginseng strip#2 1
Kindred · Jungle
3 / 10 / 8
52.4% KP
15,241
20.2% share
10,905g
168 CS · 6/m
Deus da Pamonha#br1
Cho'Gath · Mid
3 / 9 / 6
42.9% KP
18,129
24% share
11,280g
208 CS · 7.4/m
yuutito gatito#0712
Katarina · ADC
7 / 4 / 5
57.1% KP
19,871
26.3% share
14,412g
238 CS · 8.5/m
Scavange#BR1
Pyke · Support
5 / 5 / 7
57.1% KP
5,029
6.7% share
9,455g
40 CS · 1.4/m
Red side
VictoryPRIME THEPUTZMAN#1VS10
Urgot · Top
8 / 4 / 6
42.4% KP
21,226
21.1% share
14,395g
251 CS · 9/m
ReItih#1945
Talon · Jungle
9 / 5 / 7
48.5% KP
25,804
25.6% share
15,110g
263 CS · 9.4/m
Pilot#9920
Diana · Mid
11 / 5 / 11
66.7% KP
33,903
33.7% share
13,799g
224 CS · 8/m
Inarø#1949
Vayne · ADC
4 / 3 / 4
24.2% KP
13,919
13.8% share
12,261g
223 CS · 8/m
Patati#GOAT
Karma · Support
1 / 4 / 16
51.5% KP
5,867
5.8% share
9,133g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
