Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 241 days ago
12 / 8 / 10
K / D / A
59.5%
Kill participation
1,523.5
Damage / min
19,801g
470.7 gold / min
29
13 placed · 7 cleared
284
6.8 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSPH Indra#LTAS
Renekton · Top
3 / 6 / 6
25% KP
27,890
12.7% share
13,574g
249 CS · 5.9/m
Tuliso#Rato
Brand · Jungle
4 / 9 / 14
50% KP
46,146
21.1% share
16,175g
297 CS · 7.1/m
henry#mog
Akshan · Mid
17 / 11 / 4
58.3% KP
57,946
26.5% share
19,513g
285 CS · 6.8/m
SPH Luvvee#LTAS
Yunara · ADC
10 / 5 / 10
55.6% KP
74,630
34.1% share
23,857g
369 CS · 8.8/m
O Escolhido por#Deus
Nami · Support
2 / 6 / 18
55.6% KP
12,170
5.6% share
11,794g
29 CS · 0.7/m
Red side
VictoryJim Hawkins#BRA1
Sion · Top
3 / 5 / 14
45.9% KP
36,818
18.1% share
15,064g
253 CS · 6/m
Amori de Flocos#MIAU
Ivern · Jungle
3 / 8 / 17
54.1% KP
26,181
12.9% share
14,601g
197 CS · 4.7/m
GRANDE ESCURIDÃO#NOOB
Mel · Mid
18 / 8 / 6
64.9% KP
68,784
33.9% share
23,009g
335 CS · 8/m
Pilot#9920
Ezreal · ADC
12 / 8 / 10
59.5% KP
64,088
31.6% share
19,801g
284 CS · 6.8/m
Guqin#aery
Soraka · Support
1 / 7 / 25
70.3% KP
7,013
3.5% share
11,953g
26 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
