Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 239 days ago
3 / 5 / 11
K / D / A
31.8%
Kill participation
959.7
Damage / min
11,283g
365.9 gold / min
34
8 placed · 5 cleared
223
7.2 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwitchTv Shygo#Shyg
Gangplank · Top
11 / 7 / 5
36.4% KP
33,277
23.8% share
16,289g
243 CS · 7.9/m
JuNiM#Shaco
Shaco · Jungle
14 / 8 / 7
47.7% KP
24,047
17.2% share
14,477g
172 CS · 5.6/m
Pilot#9920
Aurora · Mid
3 / 5 / 11
31.8% KP
29,592
21.1% share
11,283g
223 CS · 7.2/m
RST Adversário#Reset
Yunara · ADC
15 / 7 / 10
56.8% KP
45,878
32.7% share
21,339g
306 CS · 9.9/m
Jota#dgn
Renata Glasc · Support
1 / 8 / 18
43.2% KP
7,293
5.2% share
9,140g
25 CS · 0.8/m
Red side
Defeatauash#br1
Pantheon · Top
11 / 10 / 8
54.3% KP
31,847
27.1% share
15,760g
212 CS · 6.9/m
ZIKINHA O SABÃO#SABÃO
Elise · Jungle
14 / 8 / 8
62.9% KP
31,916
27.2% share
16,719g
196 CS · 6.4/m
as10#zzzz
Ryze · Mid
2 / 7 / 7
25.7% KP
22,268
19% share
11,093g
235 CS · 7.6/m
Kalista#53105
Kalista · ADC
6 / 11 / 5
31.4% KP
17,896
15.3% share
12,737g
239 CS · 7.8/m
Only mergulho kk#br1
Neeko · Support
2 / 9 / 11
37.1% KP
13,399
11.4% share
9,104g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
