Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 239 days ago
7 / 9 / 2
K / D / A
40.9%
Kill participation
1,004.8
Damage / min
8,820g
375.1 gold / min
11
5 placed · 1 cleared
134
5.7 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUnderSky#HAHA
Camille · Top
10 / 2 / 4
40% KP
24,960
24.7% share
12,017g
159 CS · 6.8/m
PICKAoMETA LOW#3491
Aatrox · Jungle
9 / 3 / 4
37.1% KP
19,697
19.5% share
12,288g
222 CS · 9.4/m
ykv#BRA1
Yasuo · Mid
9 / 9 / 7
45.7% KP
26,256
25.9% share
11,048g
182 CS · 7.7/m
SPH Julls#eita
Jinx · ADC
6 / 6 / 7
37.1% KP
18,517
18.3% share
11,580g
176 CS · 7.5/m
Kier#fofo
Sona · Support
1 / 2 / 23
68.6% KP
11,768
11.6% share
8,715g
23 CS · 1/m
Red side
DefeatMostra o pé bb#7593
Sett · Top
4 / 4 / 2
27.3% KP
19,440
22.9% share
11,097g
178 CS · 7.6/m
everlong#BR10
Lee Sin · Jungle
6 / 9 / 4
45.5% KP
13,491
15.9% share
9,496g
147 CS · 6.3/m
Pilot#9920
Akali · Mid
7 / 9 / 2
40.9% KP
23,630
27.8% share
8,820g
134 CS · 5.7/m
Vastare#00000
Caitlyn · ADC
3 / 7 / 5
36.4% KP
19,095
22.4% share
9,798g
166 CS · 7.1/m
shinigami#死神大王
Karma · Support
2 / 6 / 9
50% KP
9,419
11.1% share
7,165g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
