Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 237 days ago
11 / 2 / 8
K / D / A
61.3%
Kill participation
1,279.7
Damage / min
15,600g
545.8 gold / min
25
9 placed · 3 cleared
249
8.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHAALLOOWEEN#NA11
Renekton · Top
2 / 6 / 6
25.8% KP
14,407
12.4% share
11,630g
247 CS · 8.6/m
Drakehero#BR07
Dr. Mundo · Jungle
7 / 1 / 11
58.1% KP
28,981
25% share
14,424g
267 CS · 9.3/m
4REZDL0C#C0LD
Viktor · Mid
7 / 5 / 10
54.8% KP
25,237
21.8% share
12,082g
199 CS · 7/m
Pilot#9920
Corki · ADC
11 / 2 / 8
61.3% KP
36,579
31.6% share
15,600g
249 CS · 8.7/m
joze#sccp
Thresh · Support
4 / 6 / 19
74.2% KP
10,604
9.2% share
9,886g
32 CS · 1.1/m
Red side
Defeatberg#0505
Darius · Top
10 / 4 / 2
60% KP
27,232
30.1% share
14,742g
246 CS · 8.6/m
Jugger#333
Skarner · Jungle
3 / 6 / 6
45% KP
15,689
17.3% share
10,037g
172 CS · 6/m
Take Care Deluxe#Drake
Aurora · Mid
4 / 8 / 7
55% KP
21,405
23.7% share
10,503g
186 CS · 6.5/m
lullaby#dead
Seraphine · ADC
0 / 5 / 6
30% KP
16,783
18.6% share
9,044g
195 CS · 6.8/m
kuromi#kaiya
Bard · Support
3 / 8 / 7
50% KP
9,346
10.3% share
7,930g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
