Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 236 days ago
10 / 8 / 12
K / D / A
44.9%
Kill participation
1,302.3
Damage / min
19,448g
517.7 gold / min
53
14 placed · 9 cleared
342
9.1 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatwJoakho#BR1
Gangplank · Top
9 / 13 / 12
42.9% KP
42,053
20.6% share
16,176g
218 CS · 5.8/m
thewarsor33#TH33
Jayce · Jungle
12 / 9 / 16
57.1% KP
52,066
25.5% share
24,010g
293 CS · 7.8/m
DINAZTIK#ZZZZZ
Aurora · Mid
16 / 10 / 10
53.1% KP
54,157
26.5% share
17,626g
267 CS · 7.1/m
Rato do asfalto#BR1
Yasuo · ADC
10 / 9 / 8
36.7% KP
39,675
19.4% share
17,332g
282 CS · 7.5/m
hanabi#011
Rakan · Support
2 / 8 / 25
55.1% KP
16,204
7.9% share
11,488g
46 CS · 1.2/m
Red side
VictoryPsycho CEO#polo
Ambessa · Top
17 / 10 / 8
51% KP
65,845
34.5% share
22,410g
316 CS · 8.4/m
zanzani#br1
Shaco · Jungle
17 / 12 / 8
51% KP
35,494
18.6% share
17,883g
216 CS · 5.7/m
Drakehero#BR07
Ryze · Mid
3 / 10 / 17
40.8% KP
34,032
17.8% share
13,694g
215 CS · 5.7/m
Pilot#9920
Corki · ADC
10 / 8 / 12
44.9% KP
48,923
25.7% share
19,448g
342 CS · 9.1/m
cici#yuumi
Soraka · Support
2 / 9 / 22
49% KP
6,424
3.4% share
11,532g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
