Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 233 days ago
10 / 6 / 2
K / D / A
66.7%
Kill participation
1,332.4
Damage / min
14,123g
513.6 gold / min
28
9 placed · 5 cleared
238
8.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryxConan#br1
Cho'Gath · Top
4 / 3 / 3
15.9% KP
20,637
16.3% share
11,110g
199 CS · 7.2/m
sunrise#BR01
Trundle · Jungle
10 / 3 / 10
45.5% KP
21,735
17.2% share
14,279g
221 CS · 8/m
Frièren#3010
Lux · Mid
8 / 2 / 7
34.1% KP
26,811
21.2% share
12,347g
207 CS · 7.5/m
Sir ChuckCoin#AMAPB
Corki · ADC
18 / 6 / 14
72.7% KP
43,809
34.7% share
16,938g
214 CS · 7.8/m
Sir Rayo#RAYO
Nami · Support
4 / 4 / 28
72.7% KP
13,289
10.5% share
10,518g
28 CS · 1/m
Red side
DefeatWhite Guy#LUCI4
Ornn · Top
1 / 6 / 3
22.2% KP
17,524
16.5% share
8,965g
203 CS · 7.4/m
snowball#haze
Nunu & Willump · Jungle
0 / 9 / 10
55.6% KP
11,874
11.2% share
9,181g
173 CS · 6.3/m
Pilot#9920
Viktor · Mid
10 / 6 / 2
66.7% KP
36,641
34.5% share
14,123g
238 CS · 8.7/m
Lyg#BRR
Lucian · ADC
5 / 14 / 3
44.4% KP
25,950
24.4% share
12,629g
211 CS · 7.7/m
PyI#BR1
Ashe · Support
2 / 9 / 9
61.1% KP
14,307
13.5% share
8,495g
48 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
