Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 233 days ago
10 / 5 / 9
K / D / A
36.5%
Kill participation
1,113.3
Damage / min
17,172g
544.6 gold / min
42
14 placed · 9 cleared
325
10.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDezòd#3 3
Yone · Top
8 / 9 / 7
51.7% KP
33,438
29.2% share
14,188g
222 CS · 7/m
jonjo o lonjo#longo
Sylas · Jungle
5 / 13 / 9
48.3% KP
15,374
13.4% share
12,356g
157 CS · 5/m
Goku de Shineray#TWTV
Yasuo · Mid
5 / 14 / 2
24.1% KP
19,260
16.8% share
11,496g
220 CS · 7/m
Alucard Morow#br1
Ziggs · ADC
4 / 7 / 7
37.9% KP
30,312
26.4% share
12,729g
257 CS · 8.2/m
ÁCK#br01
Poppy · Support
7 / 9 / 11
62.1% KP
16,317
14.2% share
12,194g
28 CS · 0.9/m
Red side
Victorydo i wanna know#SSS
Gangplank · Top
9 / 6 / 11
38.5% KP
30,851
19.6% share
15,726g
220 CS · 7/m
show me how#999
Viego · Jungle
18 / 6 / 12
57.7% KP
37,914
24.1% share
17,828g
201 CS · 6.4/m
SPH Cassianjo#MID
Vex · Mid
14 / 5 / 16
57.7% KP
44,971
28.6% share
16,433g
229 CS · 7.3/m
Pilot#9920
Sivir · ADC
10 / 5 / 9
36.5% KP
35,106
22.3% share
17,172g
325 CS · 10.3/m
Pykn#fear
Galio · Support
1 / 7 / 28
55.8% KP
8,535
5.4% share
10,994g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
