Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 231 days ago
14 / 5 / 14
K / D / A
68.3%
Kill participation
1,561.2
Damage / min
19,572g
524 gold / min
31
13 placed · 5 cleared
298
8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPedepano#777
Riven · Top
2 / 9 / 9
31.4% KP
21,318
14.5% share
13,782g
247 CS · 6.6/m
Hirotto#Hiro
Rumble · Jungle
10 / 6 / 12
62.9% KP
40,856
27.8% share
18,055g
256 CS · 6.9/m
henry#mog
Akshan · Mid
12 / 9 / 5
48.6% KP
37,399
25.4% share
17,933g
269 CS · 7.2/m
Ademola Lookman#AAA
Ashe · ADC
11 / 7 / 11
62.9% KP
35,812
24.3% share
18,861g
286 CS · 7.7/m
Bukayo Saka#AAA
Rell · Support
0 / 10 / 25
71.4% KP
11,693
8% share
10,954g
20 CS · 0.5/m
Red side
VictoryDizin#Dizin
Renekton · Top
11 / 5 / 10
51.2% KP
20,247
14.2% share
18,473g
325 CS · 8.7/m
CrazyHorse#123
Jayce · Jungle
8 / 11 / 17
61% KP
28,721
20.2% share
17,723g
207 CS · 5.5/m
Pilot#9920
Viktor · Mid
14 / 5 / 14
68.3% KP
58,310
40.9% share
19,572g
298 CS · 8/m
Powebeke#br1
Xayah · ADC
7 / 7 / 13
48.8% KP
22,459
15.8% share
17,035g
286 CS · 7.7/m
TwTV paraiz0o#prz
Thresh · Support
1 / 8 / 30
75.6% KP
12,691
8.9% share
12,404g
52 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
