Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 231 days ago
11 / 4 / 15
K / D / A
68.4%
Kill participation
1,153.7
Damage / min
16,797g
496.7 gold / min
24
13 placed · 2 cleared
283
8.4 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIkigai#snow
Camille · Top
5 / 6 / 9
36.8% KP
30,147
20.4% share
13,231g
269 CS · 8/m
Dizin#Dizin
Ambessa · Jungle
7 / 5 / 17
63.2% KP
30,568
20.7% share
16,263g
280 CS · 8.3/m
Pilot#9920
Orianna · Mid
11 / 4 / 15
68.4% KP
39,015
26.4% share
16,797g
283 CS · 8.4/m
happy game#brbr
Varus · ADC
12 / 8 / 9
55.3% KP
40,875
27.7% share
19,688g
276 CS · 8.2/m
chii#sup2
Alistar · Support
3 / 5 / 24
71.1% KP
6,907
4.7% share
10,514g
27 CS · 0.8/m
Red side
DefeatKyougen#161
K'Sante · Top
6 / 4 / 9
53.6% KP
32,640
23.2% share
14,026g
232 CS · 6.9/m
ÁCK#br01
Jayce · Jungle
10 / 8 / 10
71.4% KP
33,712
24% share
17,097g
226 CS · 6.7/m
BladeRunner2049#Queen
Akali · Mid
2 / 6 / 6
28.6% KP
26,650
19% share
13,685g
293 CS · 8.7/m
bipi#dmn
Sivir · ADC
8 / 7 / 8
57.1% KP
32,451
23.1% share
19,359g
334 CS · 9.9/m
jiu ji tae#ihtbp
Poppy · Support
2 / 13 / 14
57.1% KP
15,020
10.7% share
9,604g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
