Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 228 days ago
3 / 6 / 5
K / D / A
47.1%
Kill participation
654.2
Damage / min
8,300g
378.1 gold / min
17
7 placed · 1 cleared
160
7.3 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycurty#emote
Yasuo · Top
9 / 1 / 4
35.1% KP
26,680
31.4% share
10,698g
180 CS · 8.2/m
stiner#00000
Wukong · Jungle
5 / 2 / 9
37.8% KP
11,418
13.5% share
10,094g
152 CS · 6.9/m
Aithusa#lol
Twisted Fate · Mid
10 / 5 / 8
48.6% KP
16,445
19.4% share
12,794g
167 CS · 7.6/m
Capoeira rei#2003
Zeri · ADC
12 / 4 / 9
56.8% KP
23,301
27.5% share
13,581g
185 CS · 8.4/m
uzent#zky7
Rakan · Support
1 / 5 / 28
78.4% KP
6,991
8.2% share
7,943g
29 CS · 1.3/m
Red side
DefeatPNG Caca#paiN
Akali · Top
2 / 9 / 3
29.4% KP
9,336
12.9% share
6,991g
137 CS · 6.2/m
Dizin#Dizin
Qiyana · Jungle
6 / 4 / 4
58.8% KP
10,818
15% share
10,767g
174 CS · 7.9/m
Pilot#9920
Sylas · Mid
3 / 6 / 5
47.1% KP
14,359
19.9% share
8,300g
160 CS · 7.3/m
Kojima#ゲツヨウビ
Caitlyn · ADC
5 / 10 / 6
64.7% KP
18,786
26% share
9,936g
180 CS · 8.2/m
guigs#00000
Ezreal · Support
1 / 9 / 9
58.8% KP
18,956
26.2% share
6,947g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
