Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 228 days ago
4 / 4 / 5
K / D / A
42.9%
Kill participation
760.6
Damage / min
9,333g
353.5 gold / min
30
12 placed · 1 cleared
165
6.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPilot#9920
Sion · Top
4 / 4 / 5
42.9% KP
20,079
19.5% share
9,333g
165 CS · 6.3/m
Dizin#Dizin
Viego · Jungle
5 / 7 / 2
33.3% KP
12,325
12% share
10,689g
184 CS · 7/m
PNG Caca#paiN
LeBlanc · Mid
5 / 7 / 3
38.1% KP
24,486
23.7% share
9,354g
175 CS · 6.6/m
happy game#brbr
Sivir · ADC
3 / 6 / 7
47.6% KP
34,703
33.7% share
12,411g
235 CS · 8.9/m
momo#sup1
Lulu · Support
4 / 5 / 7
52.4% KP
11,536
11.2% share
8,438g
24 CS · 0.9/m
Red side
Victorycurty#emote
Gwen · Top
8 / 6 / 6
48.3% KP
34,512
29.7% share
12,441g
199 CS · 7.5/m
Kojima#ゲツヨウビ
Dr. Mundo · Jungle
9 / 3 / 7
55.2% KP
19,181
16.5% share
12,970g
203 CS · 7.7/m
guigs#00000
Ahri · Mid
8 / 4 / 10
62.1% KP
32,074
27.6% share
13,127g
201 CS · 7.6/m
Capoeira rei#2003
Yunara · ADC
4 / 6 / 7
37.9% KP
22,760
19.6% share
12,851g
242 CS · 9.2/m
uzent#zky7
Nami · Support
0 / 2 / 18
62.1% KP
7,753
6.7% share
8,253g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
