Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 226 days ago
11 / 6 / 13
K / D / A
54.5%
Kill participation
1,029
Damage / min
15,124g
409.1 gold / min
35
6 placed · 7 cleared
238
6.4 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKyougen#161
Aurora · Top
14 / 5 / 4
54.5% KP
43,424
33.4% share
18,745g
269 CS · 7.3/m
Gragolandia#LEITE
Jarvan IV · Jungle
5 / 11 / 18
69.7% KP
24,146
18.6% share
14,937g
244 CS · 6.6/m
CHAMUSQUEI VC#TTV
Singed · Mid
2 / 9 / 6
24.2% KP
18,460
14.2% share
11,469g
240 CS · 6.5/m
everlong#BR10
Ezreal · ADC
10 / 8 / 6
48.5% KP
35,007
26.9% share
17,791g
295 CS · 8/m
Shirii#BR1
Karma · Support
2 / 11 / 18
60.6% KP
9,065
7% share
10,949g
28 CS · 0.8/m
Red side
VictoryPsycho CEO#polo
Ryze · Top
3 / 9 / 7
22.7% KP
27,091
18% share
15,875g
339 CS · 9.2/m
Dizin#Dizin
Ambessa · Jungle
9 / 9 / 17
59.1% KP
29,761
19.8% share
16,641g
237 CS · 6.4/m
Pilot#9920
LeBlanc · Mid
11 / 6 / 13
54.5% KP
38,039
25.3% share
15,124g
238 CS · 6.4/m
VITAO 22#ANTpt
Zeri · ADC
20 / 3 / 9
65.9% KP
47,504
31.6% share
23,779g
330 CS · 8.9/m
hollowed ghosty#bless
Lulu · Support
1 / 6 / 35
81.8% KP
8,078
5.4% share
12,661g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
