Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 223 days ago
7 / 5 / 3
K / D / A
50%
Kill participation
373.1
Damage / min
12,661g
407.1 gold / min
48
23 placed · 6 cleared
208
6.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#1009
Jayce · Top
8 / 4 / 10
64.3% KP
43,686
40.3% share
15,775g
275 CS · 8.8/m
Samkz#kz01
Viego · Jungle
11 / 3 / 7
64.3% KP
23,564
21.7% share
17,984g
264 CS · 8.5/m
Tsugakii#777
Kassadin · Mid
4 / 6 / 9
46.4% KP
20,115
18.6% share
14,747g
255 CS · 8.2/m
NKZ Hiromiaya#zero2
Caitlyn · ADC
3 / 3 / 8
39.3% KP
12,185
11.2% share
14,894g
264 CS · 8.5/m
Gerso o surdo#BR1
Nautilus · Support
2 / 4 / 13
53.6% KP
8,834
8.2% share
8,797g
36 CS · 1.2/m
Red side
Defeatpapoi#minio
Aurora · Top
2 / 9 / 2
20% KP
20,664
20.2% share
9,201g
189 CS · 6.1/m
Pilot#9920
Lee Sin · Jungle
7 / 5 / 3
50% KP
11,603
11.3% share
12,661g
208 CS · 6.7/m
Klein Moretti 小丑#Ryuu
Ambessa · Mid
5 / 8 / 4
45% KP
26,030
25.4% share
13,368g
268 CS · 8.6/m
Celo#br2
Ezreal · ADC
3 / 4 / 5
40% KP
35,133
34.3% share
12,830g
258 CS · 8.3/m
Pl Torvic#Drica
Karma · Support
3 / 2 / 10
65% KP
8,951
8.7% share
9,567g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
