Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 223 days ago
8 / 12 / 11
K / D / A
52.8%
Kill participation
1,469.6
Damage / min
16,940g
451.1 gold / min
22
10 placed · 5 cleared
278
7.4 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMandioguila#2424
Karthus · Top
12 / 12 / 12
47.1% KP
43,557
24% share
17,655g
297 CS · 7.9/m
Yuusha#1407
Viego · Jungle
17 / 3 / 6
45.1% KP
40,605
22.4% share
20,629g
315 CS · 8.4/m
cw03nat#cccqq
Kassadin · Mid
5 / 7 / 12
33.3% KP
29,701
16.4% share
13,935g
244 CS · 6.5/m
Blue#CN5
Jhin · ADC
12 / 7 / 14
51% KP
43,677
24.1% share
21,989g
311 CS · 8.3/m
M a t o s a i#Pyke
Bard · Support
5 / 7 / 23
54.9% KP
23,825
13.1% share
12,261g
36 CS · 1/m
Red side
Defeatfaker dos pampas#chima
Corki · Top
7 / 9 / 10
47.2% KP
35,718
20.5% share
18,487g
346 CS · 9.2/m
SSeinas#br1
Sylas · Jungle
10 / 11 / 4
38.9% KP
32,878
18.9% share
14,960g
183 CS · 4.9/m
Grimm#bora
Zed · Mid
9 / 8 / 4
36.1% KP
38,455
22.1% share
18,434g
248 CS · 6.6/m
Pilot#9920
Ezreal · ADC
8 / 12 / 11
52.8% KP
55,184
31.7% share
16,940g
278 CS · 7.4/m
Break It Off#Pink
Karma · Support
2 / 11 / 16
50% KP
11,682
6.7% share
11,046g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
