Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 223 days ago
17 / 3 / 9
K / D / A
55.3%
Kill participation
1,352.8
Damage / min
18,699g
627.8 gold / min
24
12 placed · 2 cleared
294
9.9 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMeito#Ghul
Anivia · Top
4 / 4 / 14
38.3% KP
16,452
13.3% share
12,072g
191 CS · 6.4/m
Nero The Fik#ntfk
Qiyana · Jungle
8 / 12 / 13
44.7% KP
29,651
24% share
13,646g
167 CS · 5.6/m
Pilot#9920
Viktor · Mid
17 / 3 / 9
55.3% KP
40,292
32.6% share
18,699g
294 CS · 9.9/m
july 10th#0304
Ezreal · ADC
15 / 13 / 9
51.1% KP
28,341
22.9% share
15,825g
197 CS · 6.6/m
Robs#Lux
Karma · Support
3 / 13 / 29
68.1% KP
8,989
7.3% share
10,494g
37 CS · 1.2/m
Red side
DefeatNamiru#peace
Irelia · Top
4 / 8 / 4
17.8% KP
15,294
11.5% share
11,831g
252 CS · 8.5/m
PNG Caca#paiN
Jayce · Jungle
15 / 7 / 18
73.3% KP
49,277
37.1% share
18,686g
225 CS · 7.6/m
guga fighter#001
Zoe · Mid
6 / 9 / 3
20% KP
19,264
14.5% share
11,749g
212 CS · 7.1/m
chii#sup2
Ashe · ADC
11 / 10 / 15
57.8% KP
33,651
25.3% share
15,311g
230 CS · 7.7/m
sad and bad#brbr
Seraphine · Support
9 / 13 / 23
71.1% KP
15,326
11.5% share
11,417g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
