Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 221 days ago
21 / 7 / 13
K / D / A
65.4%
Kill participation
1,837.8
Damage / min
22,005g
671.2 gold / min
29
8 placed · 0 cleared
256
7.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattoddy poppy#CRKS2
Poppy · Top
8 / 10 / 6
41.2% KP
31,643
19.5% share
11,352g
156 CS · 4.8/m
johnnyapenas#br1
Zaahen · Jungle
4 / 9 / 15
55.9% KP
39,303
24.2% share
14,583g
225 CS · 6.9/m
hehe#ahaa
Vladimir · Mid
6 / 10 / 6
35.3% KP
34,651
21.3% share
12,984g
254 CS · 7.7/m
nissan nsx#NISMO
Malzahar · ADC
10 / 12 / 11
61.8% KP
42,110
25.9% share
18,186g
262 CS · 8/m
LOBBY ADMIN#KR2
Nami · Support
6 / 11 / 16
64.7% KP
14,764
9.1% share
10,975g
21 CS · 0.6/m
Red side
VictoryManolito#KICK
Renekton · Top
13 / 6 / 10
44.2% KP
42,129
23.6% share
17,706g
246 CS · 7.5/m
jae lerdaokkkk#piru
Nunu & Willump · Jungle
5 / 6 / 32
71.2% KP
24,691
13.8% share
15,335g
187 CS · 5.7/m
Denyan#chase
Singed · Mid
4 / 9 / 12
30.8% KP
21,119
11.8% share
12,224g
208 CS · 6.3/m
Pilot#9920
Jhin · ADC
21 / 7 / 13
65.4% KP
60,249
33.7% share
22,005g
256 CS · 7.8/m
Kim Dokja#전독시
Shaco · Support
9 / 6 / 19
53.8% KP
30,335
17% share
12,700g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
