Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 220 days ago
5 / 6 / 4
K / D / A
40.9%
Kill participation
639.7
Damage / min
10,026g
408.7 gold / min
23
9 placed · 2 cleared
202
8.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCarlos Eduardo#BR2
Jayce · Top
13 / 8 / 7
52.6% KP
27,318
31% share
12,943g
197 CS · 8/m
Gragolandia#LEITE
Ambessa · Jungle
6 / 6 / 8
36.8% KP
12,583
14.3% share
11,004g
179 CS · 7.3/m
JUNIN SACANAGEM#dela
Aurelion Sol · Mid
3 / 4 / 7
26.3% KP
11,595
13.1% share
8,658g
167 CS · 6.8/m
Tinta Guache#Blood
Vladimir · ADC
13 / 1 / 11
63.2% KP
27,799
31.5% share
15,282g
238 CS · 9.7/m
Lion#0018
Leona · Support
3 / 3 / 15
47.4% KP
8,943
10.1% share
8,341g
25 CS · 1/m
Red side
Defeataaaa chidori#aura
Irelia · Top
3 / 10 / 5
36.4% KP
15,843
19.4% share
11,217g
184 CS · 7.5/m
miLt#lul
Master Yi · Jungle
13 / 7 / 5
81.8% KP
24,065
29.5% share
13,749g
190 CS · 7.7/m
Pilot#9920
Ryze · Mid
5 / 6 / 4
40.9% KP
15,693
19.2% share
10,026g
202 CS · 8.2/m
PNG Caca#paiN
Ezreal · ADC
0 / 9 / 4
18.2% KP
18,589
22.8% share
8,719g
194 CS · 7.9/m
takury#tky
Yuumi · Support
1 / 6 / 13
63.6% KP
7,408
9.1% share
7,021g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
