Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 218 days ago
8 / 5 / 6
K / D / A
56%
Kill participation
1,264.4
Damage / min
15,518g
451.8 gold / min
22
14 placed · 2 cleared
305
8.9 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOSEPHZEUSMODE#0001
Yorick · Top
1 / 5 / 4
20% KP
24,799
20.5% share
13,664g
309 CS · 9/m
Ghost#zvx1
Viego · Jungle
10 / 5 / 4
56% KP
19,901
16.4% share
15,408g
204 CS · 5.9/m
Pilot#9920
Viktor · Mid
8 / 5 / 6
56% KP
43,431
35.9% share
15,518g
305 CS · 8.9/m
doll#fofa
Morgana · ADC
5 / 7 / 13
72% KP
26,947
22.3% share
14,499g
225 CS · 6.6/m
Juniper Lee#Juni
Soraka · Support
1 / 5 / 20
84% KP
6,028
5% share
9,523g
24 CS · 0.7/m
Red side
VictoryRobo#ROBS
K'Sante · Top
5 / 3 / 6
40.7% KP
19,981
16.3% share
14,740g
304 CS · 8.9/m
nunu comilao#P0RR4
Shaco · Jungle
5 / 6 / 9
51.9% KP
25,608
20.9% share
15,065g
275 CS · 8/m
Atlanta#BR1
Vel'Koz · Mid
8 / 5 / 11
70.4% KP
46,691
38.2% share
15,704g
288 CS · 8.4/m
wilian bosta#br1
Yasuo · ADC
9 / 6 / 2
40.7% KP
21,871
17.9% share
16,229g
257 CS · 7.5/m
gremidia#RSRS
Bard · Support
0 / 5 / 19
70.4% KP
8,180
6.7% share
10,330g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
