Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 218 days ago
9 / 14 / 12
K / D / A
65.6%
Kill participation
1,327.3
Damage / min
20,712g
530.6 gold / min
21
10 placed · 6 cleared
328
8.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
3
Baron
10
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrandom#gap
Aurora · Top
12 / 8 / 4
50% KP
53,821
31.3% share
20,689g
342 CS · 8.8/m
Muzan#Lunar
Kindred · Jungle
4 / 9 / 5
28.1% KP
16,697
9.7% share
15,566g
276 CS · 7.1/m
Düna#Ares
Syndra · Mid
7 / 10 / 1
25% KP
37,636
21.9% share
18,299g
322 CS · 8.2/m
Pilot#9920
Corki · ADC
9 / 14 / 12
65.6% KP
51,807
30.2% share
20,712g
328 CS · 8.4/m
Kaylan#LOTUS
Nami · Support
0 / 15 / 15
46.9% KP
11,732
6.8% share
10,101g
29 CS · 0.7/m
Red side
VictoryRudes#RUDES
Akali · Top
11 / 5 / 6
30.4% KP
34,031
21.3% share
16,523g
236 CS · 6/m
StirbNichtVorMir#HU3
Rammus · Jungle
14 / 5 / 19
58.9% KP
31,841
19.9% share
19,238g
260 CS · 6.7/m
UFRGS Milo#BR98
Twisted Fate · Mid
8 / 4 / 13
37.5% KP
30,251
18.9% share
20,086g
317 CS · 8.1/m
New Legend#Jesus
Jinx · ADC
9 / 10 / 24
58.9% KP
33,624
21.1% share
18,892g
273 CS · 7/m
cc abuser#zilfd
Fiddlesticks · Support
14 / 8 / 21
62.5% KP
29,925
18.7% share
15,173g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
