Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 214 days ago
3 / 9 / 4
K / D / A
20%
Kill participation
660.9
Damage / min
10,923g
346.4 gold / min
20
8 placed · 2 cleared
249
7.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatH1zieR#br1
Varus · Top
13 / 7 / 8
60% KP
48,859
34.8% share
15,474g
235 CS · 7.5/m
ZIKINHA O SABÃO#SABÃO
Xin Zhao · Jungle
7 / 14 / 11
51.4% KP
25,311
18% share
12,025g
162 CS · 5.1/m
Pilot#9920
Yone · Mid
3 / 9 / 4
20% KP
20,841
14.8% share
10,923g
249 CS · 7.9/m
carrapatos#swain
Swain · ADC
8 / 6 / 14
62.9% KP
30,269
21.5% share
15,248g
206 CS · 6.5/m
Redentor#BR1
Karma · Support
4 / 6 / 17
60% KP
15,230
10.8% share
10,590g
38 CS · 1.2/m
Red side
VictoryDragonsЯ#dlpw
Gangplank · Top
7 / 10 / 14
50% KP
36,208
20.3% share
13,885g
206 CS · 6.5/m
darkwin#back
Dr. Mundo · Jungle
11 / 2 / 20
73.8% KP
44,726
25.1% share
18,549g
293 CS · 9.3/m
13 unlucky#darko
Syndra · Mid
10 / 3 / 11
50% KP
40,827
22.9% share
14,726g
265 CS · 8.4/m
espisesp#isesp
Kog'Maw · ADC
13 / 12 / 16
69% KP
45,918
25.8% share
16,844g
204 CS · 6.5/m
One of My dreams#br1
Lulu · Support
1 / 8 / 30
73.8% KP
10,433
5.9% share
9,817g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
