Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 214 days ago
8 / 9 / 10
K / D / A
52.9%
Kill participation
1,027
Damage / min
16,308g
406.9 gold / min
37
14 placed · 6 cleared
308
7.7 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryburrito#1231
Gragas · Top
10 / 9 / 9
46.3% KP
47,065
24.4% share
16,055g
255 CS · 6.4/m
Tinarginho#br1
Lee Sin · Jungle
12 / 3 / 21
80.5% KP
43,046
22.3% share
21,947g
370 CS · 9.2/m
Saifer#KING
Galio · Mid
5 / 4 / 23
68.3% KP
33,380
17.3% share
15,554g
280 CS · 7/m
SBK Legolas#SKTT1
Kai'Sa · ADC
12 / 6 / 15
65.9% KP
55,537
28.8% share
22,570g
309 CS · 7.7/m
Serrão#levis
Neeko · Support
2 / 12 / 14
39% KP
13,893
7.2% share
11,170g
56 CS · 1.4/m
Red side
DefeatPOLENTAAA#br1
Sylas · Top
6 / 11 / 8
41.2% KP
29,015
16.4% share
14,020g
268 CS · 6.7/m
Segunda xance#br1
Nocturne · Jungle
6 / 9 / 13
55.9% KP
27,985
15.8% share
18,411g
289 CS · 7.2/m
Pilot#9920
Orianna · Mid
8 / 9 / 10
52.9% KP
41,164
23.3% share
16,308g
308 CS · 7.7/m
raven#BR10
Ezreal · ADC
13 / 5 / 7
58.8% KP
68,569
38.8% share
20,154g
320 CS · 8/m
plusle#ε з
Karma · Support
1 / 7 / 21
64.7% KP
10,117
5.7% share
10,631g
45 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
