Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 213 days ago
0 / 7 / 5
K / D / A
22.7%
Kill participation
490.2
Damage / min
8,884g
300.5 gold / min
33
9 placed · 6 cleared
201
6.8 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMúsica#phonk
Aurelion Sol · Top
5 / 2 / 13
46.2% KP
29,318
19.5% share
12,086g
218 CS · 7.4/m
JISOO#L1577
Xin Zhao · Jungle
10 / 5 / 12
56.4% KP
30,619
20.4% share
14,576g
222 CS · 7.5/m
sparks fly#lrsz
Lissandra · Mid
8 / 4 / 13
53.8% KP
29,482
19.6% share
11,986g
194 CS · 6.6/m
Yamada Sagiri#Hell
Ezreal · ADC
15 / 7 / 10
64.1% KP
48,309
32.2% share
17,056g
224 CS · 7.6/m
cinnamoroll#2506
Nami · Support
1 / 4 / 30
79.5% KP
12,423
8.3% share
9,744g
19 CS · 0.6/m
Red side
DefeatPilot#9920
Renekton · Top
0 / 7 / 5
22.7% KP
14,495
13.9% share
8,884g
201 CS · 6.8/m
s2Marvins2#BR1
Sylas · Jungle
2 / 9 / 6
36.4% KP
13,396
12.9% share
10,705g
189 CS · 6.4/m
hope#ur ok
Katarina · Mid
10 / 6 / 9
86.4% KP
31,044
29.9% share
14,029g
236 CS · 8/m
Apolo#SWAIN
Swain · ADC
8 / 8 / 7
68.2% KP
32,027
30.8% share
15,043g
225 CS · 7.6/m
nemonemo#ropi
Seraphine · Support
2 / 9 / 17
86.4% KP
12,980
12.5% share
9,473g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
