Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 211 days ago
7 / 8 / 6
K / D / A
36.1%
Kill participation
766.7
Damage / min
11,125g
411 gold / min
21
9 placed · 2 cleared
185
6.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeena666version#gne
Mel · Top
8 / 8 / 7
34.9% KP
24,657
18.5% share
12,664g
173 CS · 6.4/m
molusco lula#bob
Naafiri · Jungle
27 / 4 / 5
74.4% KP
42,454
31.9% share
19,393g
207 CS · 7.6/m
neadz#0303
Lucian · Mid
5 / 8 / 10
34.9% KP
23,769
17.8% share
14,468g
267 CS · 9.9/m
Aithusa#lol
Hwei · ADC
2 / 9 / 21
53.5% KP
30,324
22.8% share
11,063g
151 CS · 5.6/m
kindlein#MOMOA
Nami · Support
1 / 8 / 29
69.8% KP
12,035
9% share
9,110g
12 CS · 0.4/m
Red side
DefeatNetuno#1202
Varus · Top
4 / 8 / 2
16.7% KP
16,227
15.7% share
11,485g
205 CS · 7.6/m
RaNdal#CFJST
Nocturne · Jungle
12 / 7 / 11
63.9% KP
28,878
27.9% share
16,408g
194 CS · 7.2/m
Pilot#9920
Ryze · Mid
7 / 8 / 6
36.1% KP
20,751
20.1% share
11,125g
185 CS · 6.8/m
houndin#yas
Xerath · ADC
7 / 11 / 12
52.8% KP
29,280
28.3% share
12,439g
184 CS · 6.8/m
Freedon#br1
Sona · Support
6 / 9 / 16
61.1% KP
8,233
8% share
9,172g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
