Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 206 days ago
8 / 8 / 4
K / D / A
37.5%
Kill participation
843.7
Damage / min
12,847g
441.5 gold / min
32
13 placed · 0 cleared
206
7.1 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMONTAGEM XONADA#Funk
Renekton · Top
11 / 4 / 10
51.2% KP
33,485
25.8% share
16,620g
232 CS · 8/m
cute curty#die
Aatrox · Jungle
10 / 5 / 13
56.1% KP
25,654
19.7% share
14,844g
203 CS · 7/m
ewaske#BR11
Syndra · Mid
10 / 7 / 6
39% KP
38,632
29.7% share
15,418g
241 CS · 8.3/m
drewΙevin#ban
Aphelios · ADC
9 / 6 / 10
46.3% KP
28,648
22% share
15,753g
202 CS · 6.9/m
repri#鴉巣生鳳
Karma · Support
1 / 10 / 21
53.7% KP
3,597
2.8% share
9,163g
18 CS · 0.6/m
Red side
DefeatYupps#777
Shen · Top
2 / 8 / 12
43.8% KP
24,346
18.2% share
10,307g
200 CS · 6.9/m
Drakehero#BR07
Naafiri · Jungle
10 / 9 / 9
59.4% KP
33,651
25.2% share
12,755g
147 CS · 5.1/m
Pilot#9920
Ryze · Mid
8 / 8 / 4
37.5% KP
24,551
18.4% share
12,847g
206 CS · 7.1/m
Capoeira rei#2003
Ashe · ADC
11 / 10 / 10
65.6% KP
34,719
26% share
15,057g
208 CS · 7.1/m
Telas#0604
Seraphine · Support
1 / 7 / 17
56.3% KP
16,262
12.2% share
9,221g
50 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
