Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 204 days ago
2 / 5 / 0
K / D / A
22.2%
Kill participation
521.4
Damage / min
6,479g
340.4 gold / min
18
7 placed · 0 cleared
159
8.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPilot#9920
Rumble · Top
2 / 5 / 0
22.2% KP
9,924
20.9% share
6,479g
159 CS · 8.4/m
Murloc Warleader#OTK
Jarvan IV · Jungle
0 / 2 / 6
66.7% KP
9,751
20.5% share
6,517g
129 CS · 6.8/m
fuuuxlx#akemi
Ekko · Mid
4 / 5 / 1
55.6% KP
10,324
21.7% share
7,847g
149 CS · 7.8/m
maronato#rat
Xayah · ADC
3 / 2 / 1
44.4% KP
12,260
25.8% share
7,301g
134 CS · 7/m
tutu#delas
Maokai · Support
0 / 6 / 5
55.6% KP
5,249
11% share
4,483g
25 CS · 1.3/m
Red side
VictoryWonder of Vasco#00001
Qiyana · Top
3 / 3 / 6
45% KP
12,177
18.3% share
8,375g
147 CS · 7.7/m
67714675467ghost#1 1
Talon · Jungle
4 / 2 / 5
45% KP
7,978
12% share
9,087g
166 CS · 8.7/m
FATE DOOMED#leaf
Kassadin · Mid
4 / 1 / 4
40% KP
13,725
20.6% share
9,063g
171 CS · 9/m
moko#BR1
Vel'Koz · ADC
8 / 1 / 6
70% KP
23,717
35.7% share
11,212g
190 CS · 10/m
scamber#BR1
Tahm Kench · Support
1 / 2 / 11
60% KP
8,875
13.4% share
5,742g
24 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
