Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 204 days ago
8 / 3 / 2
K / D / A
28.6%
Kill participation
921.8
Damage / min
13,304g
493.3 gold / min
26
7 placed · 5 cleared
210
7.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatunderstand#2306
Riven · Top
5 / 5 / 2
33.3% KP
10,657
15.2% share
10,957g
195 CS · 7.2/m
edgy name#emo
Rengar · Jungle
7 / 7 / 5
57.1% KP
14,575
20.7% share
11,154g
147 CS · 5.5/m
M a t o s a i#Pyke
Yone · Mid
1 / 9 / 4
23.8% KP
7,187
10.2% share
8,607g
184 CS · 6.8/m
Mandioguila#2424
Karthus · ADC
5 / 10 / 6
52.4% KP
29,632
42.2% share
11,508g
210 CS · 7.8/m
soft eyes#misty
Nami · Support
3 / 4 / 11
66.7% KP
8,246
11.7% share
8,791g
19 CS · 0.7/m
Red side
VictoryDexter Morgan#akali
Akali · Top
10 / 5 / 7
48.6% KP
21,763
21.1% share
12,525g
200 CS · 7.4/m
Zephrys#Happy
Kindred · Jungle
8 / 6 / 12
57.1% KP
26,367
25.6% share
13,758g
210 CS · 7.8/m
Pilot#9920
LeBlanc · Mid
8 / 3 / 2
28.6% KP
24,857
24.1% share
13,304g
210 CS · 7.8/m
Stinge#ΘΑΥΜΑ
Vayne · ADC
7 / 3 / 11
51.4% KP
23,195
22.5% share
14,849g
205 CS · 7.6/m
rivotril#caio
Lulu · Support
2 / 4 / 16
51.4% KP
6,803
6.6% share
8,622g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
