Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 203 days ago
12 / 2 / 6
K / D / A
50%
Kill participation
1,317.6
Damage / min
16,314g
538.1 gold / min
33
10 placed · 5 cleared
311
10.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDhominik#GOAT
Malphite · Top
3 / 3 / 7
27.8% KP
16,718
13.7% share
10,677g
173 CS · 5.7/m
Cross#BR62
Skarner · Jungle
5 / 4 / 12
47.2% KP
19,873
16.3% share
12,888g
195 CS · 6.4/m
Pilot#9920
Viktor · Mid
12 / 2 / 6
50% KP
39,944
32.7% share
16,314g
311 CS · 10.3/m
Hynashi#BR1
Yunara · ADC
14 / 2 / 7
58.3% KP
36,988
30.3% share
20,901g
365 CS · 12/m
Low Cortisol#supp
Nautilus · Support
2 / 5 / 20
61.1% KP
8,749
7.2% share
9,777g
39 CS · 1.3/m
Red side
DefeatxXjfoxXx#br1
Teemo · Top
1 / 4 / 1
12.5% KP
17,465
21.8% share
12,302g
265 CS · 8.7/m
efimerus#stars
Lee Sin · Jungle
6 / 9 / 5
68.8% KP
14,338
17.9% share
13,137g
170 CS · 5.6/m
apoyo máximo#Zahi2
Zoe · Mid
5 / 6 / 3
50% KP
22,646
28.3% share
11,326g
195 CS · 6.4/m
SHF Eraj#Adc
Corki · ADC
4 / 8 / 2
37.5% KP
17,332
21.7% share
15,134g
283 CS · 9.3/m
BBN MatMac#8632
Nami · Support
0 / 9 / 8
50% KP
8,247
10.3% share
7,846g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
