Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 203 days ago
5 / 7 / 3
K / D / A
34.8%
Kill participation
1,035.6
Damage / min
14,030g
391 gold / min
52
18 placed · 11 cleared
291
8.1 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybeta32#ISA
Sion · Top
3 / 2 / 11
41.2% KP
16,627
13.4% share
14,020g
231 CS · 6.4/m
Damiani#4181
Lee Sin · Jungle
15 / 3 / 13
82.4% KP
41,726
33.5% share
20,121g
323 CS · 9/m
Dark Harvest#aldbr
Viktor · Mid
4 / 5 / 4
23.5% KP
22,649
18.2% share
13,224g
265 CS · 7.4/m
kimika#sbhb
Smolder · ADC
11 / 6 / 10
61.8% KP
31,799
25.5% share
18,876g
284 CS · 7.9/m
Reach#SONA
Nami · Support
1 / 7 / 26
79.4% KP
11,726
9.4% share
10,354g
33 CS · 0.9/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
3 / 5 / 2
21.7% KP
35,808
24.4% share
14,806g
305 CS · 8.5/m
mips#BR1
Evelynn · Jungle
9 / 5 / 7
69.6% KP
28,721
19.6% share
15,092g
243 CS · 6.8/m
Pilot#9920
Jayce · Mid
5 / 7 / 3
34.8% KP
37,160
25.3% share
14,030g
291 CS · 8.1/m
Rhy4nti#14y
Mel · ADC
6 / 5 / 8
60.9% KP
34,184
23.3% share
15,626g
302 CS · 8.4/m
Juggzin#SUP
Seraphine · Support
0 / 12 / 15
65.2% KP
10,825
7.4% share
9,376g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
