Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 202 days ago
6 / 5 / 4
K / D / A
25.6%
Kill participation
777.6
Damage / min
9,818g
402.9 gold / min
22
6 placed · 4 cleared
155
6.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArthur Lanches#13777
Teemo · Top
5 / 1 / 12
43.6% KP
22,268
22.3% share
11,859g
201 CS · 8.2/m
Dizin#Dizin
Xin Zhao · Jungle
15 / 2 / 10
64.1% KP
24,688
24.7% share
13,341g
154 CS · 6.3/m
Pilot#9920
LeBlanc · Mid
6 / 5 / 4
25.6% KP
18,947
19% share
9,818g
155 CS · 6.4/m
Masake#KR2
Lucian · ADC
7 / 3 / 13
51.3% KP
21,451
21.5% share
14,846g
223 CS · 9.2/m
Reach#SONA
Nami · Support
6 / 1 / 20
66.7% KP
12,590
12.6% share
9,034g
34 CS · 1.4/m
Red side
Defeatbeta32#ISA
Rumble · Top
4 / 6 / 0
33.3% KP
14,791
21.4% share
8,953g
194 CS · 8/m
guga fighter#001
Aatrox · Jungle
0 / 4 / 3
25% KP
8,487
12.3% share
8,795g
212 CS · 8.7/m
P a C#10glu
Aurora · Mid
5 / 8 / 2
58.3% KP
24,568
35.5% share
8,980g
154 CS · 6.3/m
Rhy4nti#14y
Miss Fortune · ADC
2 / 13 / 0
16.7% KP
13,966
20.2% share
8,104g
142 CS · 5.8/m
rice#madu
Janna · Support
1 / 8 / 5
50% KP
7,367
10.6% share
6,141g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
