Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 201 days ago
7 / 8 / 7
K / D / A
33.3%
Kill participation
770.9
Damage / min
14,962g
459.4 gold / min
31
11 placed · 4 cleared
271
8.3 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOJOJOJOJOESTAR#wry
Renekton · Top
10 / 8 / 9
45.2% KP
40,409
27.8% share
16,099g
271 CS · 8.3/m
Dizin#Dizin
Lee Sin · Jungle
11 / 6 / 16
64.3% KP
36,286
25% share
15,627g
193 CS · 5.9/m
WWWWWWWWWVW#br1
Akali · Mid
7 / 6 / 6
31% KP
21,432
14.8% share
11,589g
184 CS · 5.6/m
Pilot#9920
Jhin · ADC
7 / 8 / 7
33.3% KP
25,107
17.3% share
14,962g
271 CS · 8.3/m
melato#BR2
Mel · Support
7 / 3 / 9
38.1% KP
21,942
15.1% share
12,091g
92 CS · 2.8/m
Red side
VictoryMONTAGEM XONADA#Funk
Yorick · Top
6 / 13 / 9
48.4% KP
40,080
25.8% share
16,625g
251 CS · 7.7/m
cute curty#die
Fizz · Jungle
13 / 10 / 10
74.2% KP
43,675
28.1% share
18,313g
235 CS · 7.2/m
Grevthar#BRA1
Aurora · Mid
8 / 6 / 8
51.6% KP
30,298
19.5% share
15,598g
295 CS · 9.1/m
Laser#2404
Ezreal · ADC
3 / 7 / 8
35.5% KP
30,282
19.5% share
13,658g
244 CS · 7.5/m
Minerva#IDL
Yuumi · Support
1 / 6 / 19
64.5% KP
10,991
7.1% share
9,504g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
