Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 201 days ago
5 / 7 / 3
K / D / A
53.3%
Kill participation
580.4
Damage / min
8,346g
341.1 gold / min
27
9 placed · 3 cleared
147
6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlovebomb#lies
Zilean · Top
2 / 3 / 3
33.3% KP
9,187
16.3% share
8,853g
173 CS · 7.1/m
Dizin#Dizin
Jarvan IV · Jungle
5 / 9 / 6
73.3% KP
16,364
29% share
10,232g
162 CS · 6.6/m
Pilot#9920
Aurora · Mid
5 / 7 / 3
53.3% KP
14,201
25.1% share
8,346g
147 CS · 6/m
Anjou#Sant
Senna · ADC
1 / 8 / 5
40% KP
9,805
17.4% share
8,713g
186 CS · 7.6/m
Logun Edé#Loci
Sona · Support
2 / 6 / 6
53.3% KP
6,921
12.3% share
6,754g
56 CS · 2.3/m
Red side
VictorySuperCleber#Super
Shyvana · Top
6 / 2 / 3
27.3% KP
17,234
19.9% share
12,842g
237 CS · 9.7/m
ryo asuka#eri
Evelynn · Jungle
11 / 3 / 6
51.5% KP
16,335
18.9% share
12,577g
176 CS · 7.2/m
AYATOKATAKIDANMF#YSE
Yasuo · Mid
6 / 4 / 11
51.5% KP
22,180
25.6% share
13,369g
244 CS · 10/m
Juniper Lee#Juni
Ashe · ADC
9 / 5 / 5
42.4% KP
20,288
23.4% share
12,552g
177 CS · 7.2/m
violet#s z
Seraphine · Support
1 / 1 / 19
60.6% KP
10,619
12.3% share
8,485g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
