Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 200 days ago
12 / 10 / 17
K / D / A
59.2%
Kill participation
604.6
Damage / min
12,709g
437 gold / min
84
26 placed · 12 cleared
29
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKyougen#161
Yasuo · Top
8 / 8 / 1
32.1% KP
22,434
22% share
12,739g
224 CS · 7.7/m
StirbNichtVorMir#HU3
Rammus · Jungle
6 / 9 / 9
53.6% KP
16,909
16.6% share
11,790g
155 CS · 5.3/m
nicolle#1989
Lux · Mid
9 / 10 / 8
60.7% KP
29,461
28.9% share
13,730g
221 CS · 7.6/m
Celo#br2
Yunara · ADC
2 / 11 / 8
35.7% KP
22,772
22.3% share
11,949g
224 CS · 7.7/m
YoungDisney#LOUD
Alistar · Support
3 / 11 / 15
64.3% KP
10,328
10.1% share
9,248g
14 CS · 0.5/m
Red side
Victorygoyangyi#BR1
Jax · Top
8 / 2 / 4
24.5% KP
19,395
14.2% share
13,719g
239 CS · 8.2/m
lokete#apelo
Jayce · Jungle
12 / 6 / 20
65.3% KP
36,127
26.4% share
18,172g
226 CS · 7.8/m
Enga#PUNGA
Zoe · Mid
7 / 6 / 21
57.1% KP
29,305
21.4% share
14,351g
207 CS · 7.1/m
Victor Viktor#222
Viktor · ADC
10 / 4 / 17
55.1% KP
34,289
25.1% share
15,185g
191 CS · 6.6/m
Pilot#9920
Pyke · Support
12 / 10 / 17
59.2% KP
17,585
12.9% share
12,709g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
