Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 198 days ago
18 / 8 / 5
K / D / A
51.1%
Kill participation
1,303.9
Damage / min
21,677g
556.5 gold / min
30
11 placed · 6 cleared
324
8.3 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKyougen#161
Jax · Top
10 / 7 / 9
38% KP
41,625
21.4% share
17,928g
300 CS · 7.7/m
ryo asuka#eri
Evelynn · Jungle
10 / 7 / 12
44% KP
37,761
19.4% share
17,217g
243 CS · 6.2/m
Lora#1704
Katarina · Mid
16 / 10 / 7
46% KP
37,833
19.4% share
17,776g
252 CS · 6.5/m
Capoeira rei#2003
Varus · ADC
14 / 10 / 19
66% KP
70,555
36.3% share
25,454g
318 CS · 8.2/m
Baby Levi#tutu
Soraka · Support
0 / 11 / 30
60% KP
6,857
3.5% share
11,730g
39 CS · 1/m
Red side
Defeattesao nenhum#molin
Zaahen · Top
2 / 10 / 15
37.8% KP
30,568
15.8% share
13,409g
200 CS · 5.1/m
ghost#luv
Talon · Jungle
15 / 9 / 13
62.2% KP
51,553
26.7% share
22,226g
278 CS · 7.1/m
Pilot#9920
Mel · Mid
18 / 8 / 5
51.1% KP
50,787
26.3% share
21,677g
324 CS · 8.3/m
YoungDisney#LOUD
Yunara · ADC
9 / 14 / 10
42.2% KP
38,350
19.9% share
18,031g
274 CS · 7/m
Telas#0604
Bard · Support
1 / 9 / 25
57.8% KP
21,728
11.3% share
13,044g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
