Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 195 days ago
12 / 9 / 5
K / D / A
47.2%
Kill participation
1,233.1
Damage / min
13,360g
458.6 gold / min
33
12 placed · 1 cleared
188
6.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPilot#9920
Rumble · Top
12 / 9 / 5
47.2% KP
35,925
29.2% share
13,360g
188 CS · 6.5/m
paiN Levi#zin
Aatrox · Jungle
8 / 8 / 12
55.6% KP
26,111
21.2% share
13,627g
164 CS · 5.6/m
Namiru#peace
Aurora · Mid
6 / 8 / 10
44.4% KP
30,084
24.4% share
11,095g
216 CS · 7.4/m
IsDEAD#br1
Yunara · ADC
8 / 12 / 7
41.7% KP
24,619
20% share
12,603g
189 CS · 6.5/m
paiN Gatovisck#paiN
Lulu · Support
2 / 8 / 20
61.1% KP
6,454
5.2% share
9,168g
35 CS · 1.2/m
Red side
VictoryVKS BUERO#A LOT
Sylas · Top
6 / 12 / 5
24.4% KP
19,850
12.5% share
9,892g
135 CS · 4.6/m
TwTv Hyoga#cisne
Kha'Zix · Jungle
17 / 7 / 8
55.6% KP
39,823
25.1% share
17,699g
227 CS · 7.8/m
Enga#PUNGA
Zoe · Mid
13 / 3 / 11
53.3% KP
45,032
28.3% share
16,433g
263 CS · 9/m
Delphin#adc
Ezreal · ADC
8 / 6 / 11
42.2% KP
43,899
27.6% share
16,057g
258 CS · 8.9/m
YoungDisney#LOUD
Karma · Support
1 / 8 / 21
48.9% KP
10,284
6.5% share
9,789g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
