Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 190 days ago
13 / 3 / 11
K / D / A
61.5%
Kill participation
1,750.7
Damage / min
16,841g
686.9 gold / min
8
3 placed · 2 cleared
247
10.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRora ツ#Au ra
Aurora · Top
6 / 6 / 1
53.8% KP
18,451
25.9% share
9,515g
176 CS · 7.2/m
TTVNehemmiahlol#Stoic
Dr. Mundo · Jungle
2 / 8 / 6
61.5% KP
17,357
24.3% share
8,403g
115 CS · 4.7/m
random#gap
Orianna · Mid
1 / 5 / 3
30.8% KP
8,395
11.8% share
9,001g
204 CS · 8.3/m
its okay#true
Ezreal · ADC
2 / 9 / 2
30.8% KP
19,014
26.7% share
8,449g
162 CS · 6.6/m
chocomint#cold
Leona · Support
2 / 11 / 6
61.5% KP
8,072
11.3% share
6,990g
15 CS · 0.6/m
Red side
Victory3 da Manhã#br1
Yasuo · Top
10 / 6 / 6
41% KP
25,406
21.1% share
12,086g
183 CS · 7.5/m
Murloc Warleader#OTK
Nocturne · Jungle
8 / 3 / 15
59% KP
23,041
19.1% share
12,453g
168 CS · 6.9/m
fuuuxlx#akemi
Annie · Mid
8 / 1 / 7
38.5% KP
21,890
18.2% share
11,546g
194 CS · 7.9/m
Pilot#9920
Sivir · ADC
13 / 3 / 11
61.5% KP
42,922
35.6% share
16,841g
247 CS · 10.1/m
LaMelo Ball#mvp1
Rakan · Support
0 / 0 / 29
74.4% KP
7,186
6% share
8,470g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
