Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 187 days ago
6 / 9 / 7
K / D / A
46.4%
Kill participation
1,152.1
Damage / min
10,897g
378.4 gold / min
21
6 placed · 2 cleared
163
5.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchiken bloodmoon#br1
Tryndamere · Top
1 / 7 / 5
21.4% KP
10,150
7.8% share
7,951g
169 CS · 5.9/m
Power#selva
Lee Sin · Jungle
10 / 4 / 6
57.1% KP
25,086
19.4% share
14,325g
190 CS · 6.6/m
Pilot#9920
Aurora · Mid
6 / 9 / 7
46.4% KP
33,181
25.6% share
10,897g
163 CS · 5.7/m
Fudrus#br1
Kog'Maw · ADC
6 / 9 / 12
64.3% KP
37,129
28.7% share
14,278g
203 CS · 7/m
lynkez#12345
Hwei · Support
5 / 5 / 12
60.7% KP
23,866
18.4% share
10,569g
105 CS · 3.6/m
Red side
VictoryDear Bruce#Faith
K'Sante · Top
7 / 2 / 7
41.2% KP
27,785
22.5% share
13,650g
233 CS · 8.1/m
seekíng#br1
Bel'Veth · Jungle
3 / 3 / 8
32.4% KP
11,560
9.4% share
12,533g
212 CS · 7.4/m
neon#yone
Yone · Mid
11 / 6 / 6
50% KP
43,665
35.4% share
13,007g
221 CS · 7.7/m
SBK Legolas#SKTT1
Twitch · ADC
11 / 14 / 3
41.2% KP
19,913
16.1% share
12,724g
140 CS · 4.9/m
vanille noisette#ponkã
Anivia · Support
2 / 3 / 16
52.9% KP
20,383
16.5% share
9,551g
64 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
