Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 187 days ago
1 / 10 / 27
K / D / A
50.9%
Kill participation
486.1
Damage / min
10,807g
326.3 gold / min
91
37 placed · 6 cleared
35
1.1 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLellis#Cego
Ambessa · Top
7 / 6 / 5
21.8% KP
30,112
17.5% share
13,813g
220 CS · 6.6/m
DEMONWONTEATRICE#demon
Nunu & Willump · Jungle
10 / 8 / 26
65.5% KP
20,964
12.2% share
16,212g
191 CS · 5.8/m
O DEUS DA QUEUE#tmt
Akali · Mid
24 / 10 / 13
67.3% KP
55,608
32.3% share
19,122g
209 CS · 6.3/m
Brance#Branc
Sivir · ADC
13 / 14 / 19
58.2% KP
49,241
28.6% share
18,071g
244 CS · 7.4/m
Pilot#9920
Bard · Support
1 / 10 / 27
50.9% KP
16,097
9.4% share
10,807g
35 CS · 1.1/m
Red side
Defeatsnalt#qqq
Camille · Top
10 / 6 / 14
51.1% KP
40,778
25.6% share
14,904g
268 CS · 8.1/m
Baby Levi#tutu
Viego · Jungle
15 / 11 / 9
51.1% KP
43,036
27% share
18,525g
211 CS · 6.4/m
Whoanma#WHO
Sylas · Mid
8 / 12 / 8
34% KP
21,875
13.7% share
11,453g
154 CS · 4.7/m
winwinwin#KR07
Yunara · ADC
10 / 14 / 10
42.6% KP
40,618
25.5% share
16,538g
231 CS · 7/m
top41571239#Hoben
Karma · Support
4 / 13 / 25
61.7% KP
13,116
8.2% share
11,026g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
